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<title>kojala's CGPortoflio Gallery</title>
<link>http://kojala.cgsociety.org/gallery/</link>
<description>kojala's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>More NanoBots</title>
	<link>http://kojala.cgsociety.org/gallery/816951</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/172328/172328_1255825980_small.jpg"><br><br>Here Ive made more of these Python generated<br />
nanoBots. Now with new materials. <br />
]]>
	</description>
	<pubDate>Sat, 17 Oct 2009 19:33:02 +0000</pubDate>
	</item>
	<item>
	<title>NanoBots</title>
	<link>http://kojala.cgsociety.org/gallery/810876</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/172328/172328_1254056285_small.jpg"><br><br>These are fully generated with a python script. <br />
	<br />
First I have just a smoothed cube, then script <br />
splits the cube in half and deletes other side.<br />
Then script chooses randomly some faces and extrudes them.<br />
After that the cube is mirrored again to the other side.<br />
<br />
I found out that this mirroing gives nice organic symmetry<br />
feeling to these &quot;creatures&quot;. <br />
	  <br />
Hope you like them.]]>
	</description>
	<pubDate>Sun, 27 Sep 2009 07:58:08 +0000</pubDate>
	</item>
	<item>
	<title>Walker II</title>
	<link>http://kojala.cgsociety.org/gallery/741376</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/172328/172328_1236978282_small.jpg"><br><br>I just wanted to continue this walking robot theme that I had. Theres no skin this time just simple (another) robot. ]]>
	</description>
	<pubDate>Fri, 13 Mar 2009 16:04:51 +0000</pubDate>
	</item>
	<item>
	<title>Walker</title>
	<link>http://kojala.cgsociety.org/gallery/730596</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/172328/172328_1234735012_small.jpg"><br><br>Here the feet are created with a help of python script. I had two<br />
nurbs circles and a feet was created in between them. By instancing and scaling a single rod. Script also created joints and ik controls for the leg so its fully animateable. The head is made in maya and has just a lot of different 2d and 3d bumps in it. hope you like it.]]>
	</description>
	<pubDate>Sun, 15 Feb 2009 15:56:57 +0000</pubDate>
	</item>
	<item>
	<title>Cube Growth</title>
	<link>http://kojala.cgsociety.org/gallery/719145</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/172328/172328_1232052712_small.jpg"><br><br>The growth is generated by python script. There are <br />
about 7400 cubes. Ive been developing a script for some time<br />
now. A script that could generate something organic but the same time something unnatural... still developing. ]]>
	</description>
	<pubDate>Thu, 15 Jan 2009 14:51:56 +0000</pubDate>
	</item>
	<item>
	<title>Steampunk Challenge: Play it loud</title>
	<link>http://kojala.cgsociety.org/gallery/721587</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g28/172328/172328_1232577806_small.jpg"><br><br>Main character is Väinämönen, part of finnish mythology. In many stories he is known as the god of chants, songs and poetry. So Ive built him a steampunked string instrument &quot;kantele&quot; and a steampowered amplifier.<br />
<br />
The story:<br />
Väinämönen is starting tonights show.<br />
The amplifier runs smoothly and audience is exited. Instrument seems to work all right.<br />
Then he switches on his left kantele controller.<br />
first sounds rise to the night and the crowd goes wild.]]>
	</description>
	<pubDate>Wed, 21 Jan 2009 16:43:39 +0000</pubDate>
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